Hotfix 0.1.10
Tabletop Labyrinth » Devlog
Hey! I've got a lot of reports of entities (mobs and lootchests/loot) not spawning after dying.
Turns out, this was a major issue i haven't noticed. It's fixed now.
Changelog:
- Fixed mobs and loot not spawning after first game.
- Hunger now decreases every two turns instead of one, this change is experimental.
Files
TabletopLabyrinth v0.1.10 - Windows 24 MB
Oct 26, 2021
TabletopLabyrinth v0.1.10 - Linux 25 MB
Oct 26, 2021
TabletopLabyrinth v0.1.10 - MacOS 35 MB
Oct 26, 2021
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Tabletop Labyrinth
Roguelike card game about surviving in a maze.
Status | In development |
Author | Evangeder |
Genre | Survival, Card Game, Strategy |
Tags | Dungeon Crawler, Exploration, Pixel Art, Retro, Roguelike, Singleplayer, Turn-based Strategy |
Languages | English |
More posts
- Progress status update!Jul 19, 2022
- Devlog: Recent changesJul 16, 2022
- Updating main menu, music and moreJul 15, 2022
- Cosmetic updateJul 13, 2022
- Visibility update!Jul 11, 2022
- MacOS PatchJul 05, 2022
- MacOS BuildJul 04, 2022
- Thank you!Jul 03, 2022
- The Deck UpdateJul 02, 2022
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