Patch 0.1.11
Tabletop Labyrinth » Devlog
Patchnotes:
- Fixed mobs going through items and chests on map
- Empty hunger bar now deals damage every turn, but goes down every two turns
- Rooms shouldn't spawn on map border anymore (that was causing a freeze bug/void tiles spawning)
- Increased map size from 50x50 to 75x75
- Added the missing key to unlock exit
- Enabled exit. It's those stairs that show near spawn location
- Hidden achievmenents now display their icons once acquired
- Key still behaves weird (can appear under enemies), keep that in mind
- Fixed a bug where "back" button in several cases couldn't be clicked or only half of it was interactible.
Notice:
If your game doesn't load the map upon pressing play, it might be the issue with map size, because the way it's generated may cause errors. I need to know if that happens, so i will revert that change if so.
Have fun!
Files
TabletopLabyrinth PRE-BETA v0.1.11 - Windows 24 MB
Oct 28, 2021
TabletopLabyrinth PRE-BETA v0.1.11 - Mac 35 MB
Oct 28, 2021
TabletopLabyrinth PRE-BETA v0.1.11 - Linux 25 MB
Oct 28, 2021
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Tabletop Labyrinth
Roguelike card game about surviving in a maze.
Status | In development |
Author | Evangeder |
Genre | Survival, Card Game, Strategy |
Tags | Dungeon Crawler, Exploration, Pixel Art, Retro, Roguelike, Singleplayer, Turn-based Strategy |
Languages | English |
More posts
- Progress status update!Jul 19, 2022
- Devlog: Recent changesJul 16, 2022
- Updating main menu, music and moreJul 15, 2022
- Cosmetic updateJul 13, 2022
- Visibility update!Jul 11, 2022
- MacOS PatchJul 05, 2022
- MacOS BuildJul 04, 2022
- Thank you!Jul 03, 2022
- The Deck UpdateJul 02, 2022
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